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Posts Tagged ‘rowan’

Well, it is the end of the semester but in my case, not the end of this blog. I’m very happy with the work I’ve done throughout the semester but I believe there is still a lot of untapped potential in this blog. I’m passionate about the subject of video games so I will continue going at it through the summer and hopefully, through my sophomore year at Rowan. I will take around a week off of writing on the blog to get through my finals week but after that, I will return with frequent posts throughout the summer and most likely beyond that.

Next week, I should have an extension to my “Are Video Games Art?” post with an interview with the project manager for The Art of Video Games exhibition at the Smithsonian American Art Museum. In the meantime, check out what I consider my greatest hits:

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The feature “Decoding Gaming” looks deeper into the relationship between video games and society.

Last fall saw the launch of the first U.S. public school curriculum based entirely on video games and the learning inspired by it. The sixth grade Quest to Learn class plays knowledge-based games such as Little Big Planet and Civilization in order to feel more engaged in their learning and to actually enjoy it!

Could video games be the future of education in America? I asked this and other questions to Michelle Lincoln, a Rowan Elementary-Education graduate.

With newer generations being more exposed to a faster lifestyle, do you think the education system will suffer because of it? 

No, I don’t think the education system will suffer due to the fact that this generation is more accustomed to a faster lifestyle. Throughout every generation, the education system has had to adapt and make significant changes to match students’ needs. I think that the education system may actually benefit from this fast-paced lifestyle because technology is the basis of society today and in order for students to survive in the real world, they are going to need to have a lot of technological experience. 

At some point in the future do you think video games could have a major place in education? If so, do you think this could occur sooner than later? 

Because so many students today need that hands-on aspect when learning, I think video games may eventually play a major role in education. There are so many educational video games already for preschool and kindergarten aged children that are being highly praised that I think video games may be adopted for older students as well. Because of the advances in technology, many students need to learn hands-on and become actively involved in lessons to understand. I think this change may happen sooner rather than later, especially with the US trying to up national test scores. 

With new technology being used in video games—namely the motion controlling, would video games provide an easier way for students to gain hands on experience? 

I really think it will, and I think it will keep students actively involved in the learning process. Too often, students are being lectured at for 6 hours a day, and they think school is boring and a waste of time. If they could incorporate hands-on educational video games into daily lessons, I think students will all want to be involved. I think this would also help younger students with fine motor skills as well. 

Michelle Lincoln

Do you think video games in the classroom would be universally accepted by all types of students? Parents? 

I definitely think students will embrace the change and maybe some parents; however, I think many parents may not realize how beneficial educational video games can be. I think that it is going to take some time for it to be universally accepted by parents. 

Do you think newer generations are more accustomed to gravitate towards the short term goals as opposed to long term goals? If so, do you think video games could help solve that problem with immediate feedback after a “level?” 

I think newer generations are more accustomed to gravitate toward short term goals rather than the long term. Children/Adolescents today are so used to the fast-pace of technology. They don’t want to wait for anything, and I think video games will accommodate this need for fast-paced feedback. If these video games offer immediate feedback, the students are going to know right away what they are strong in and what areas they may need a little extra help in…as opposed to waiting for their teacher to mark a paper in a week to two week span. Offering these students immediate feedback will definitely be a positive aspect of the whole educational video game. 

As a teacher, would you be willing to incorporate video games into your lesson plan and would others be willing to do it as well? 

I would definitely incorporate video games into my lesson plans if given the proper technology. I think a lot of the newer teachers will be all for this change in the education system because it gives them something different to bring into their classroom and spark interest. I am not really too sure about veteran teachers because many of them believe in the whole listen and lecture learning atmosphere.

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