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Following the hugely successful The Beatles: Rock Band, Harmonix is set to release their second band-exclusive title, this time with a more modern band. Green Day will get the Rock Band treatment come June 8th and Entertainment Weekly just received the set-list.

The bands two massive albums, 1994’s Dookie and 2004’s American Idiot are completely intact while their most recent outing, 21st Century Breakdown, will be completed so long as players downloaded the six tracks from it already available on either Rock Band 1 or Rock Band 2.

Expect huge sales and a very happy me (Green Day happens to be my favorite band, hence the excited report) when it is released this summer.

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Since its initial release decades ago, video games have faced aggressive protest and heated controversy. The following is a thorough time-line of the games that sparked controversy and shaped the industry we see today.

Engineering students from Imperial College London have developed an eye-controlled controller in order to allow severly disabled people to enjoy games.

According to Kotaku “The students and their faculty supervisor think the technology is proof of concept for creating more complex eye-controlled games, while also enabling eye control of wheelchairs or cursors on a computer screen.”

The technology was also cheap, the students’ set-up costing about £25 while high end eye movement systems for use in brain research cost about £27,000.

The University of Nevada will hold a fundraising video game tournament following the death of Angela N. Peterson, an Anthropoligist and Physchology major at the school as well as an avid gamer, by a drunk driver November 29th, 2009.

Student organizations at the University including Hormones and Diseases Group, Anthropology Society, Lambda Alpha, Circle K International, and Smash Club will hold a video game tournament in honor of Peterson’s memory. The tournament is on Thursday, April 22, 2010 and prizes vary based on difficulty.

Along with that, the site 360voice.com will hold a three week Gamerscore Challenge from April 12 until May 2, 2010. Participants are encouraged to donate while trying to get the most achievements in three weeks. They may also enter to win prizes.

The proceeds of these events will benefit the UNLV Angela N. Peterson Memorial Scholarship, the national Child’s Play Charity, and the UMC Children’s Hospital in Las Vegas.

Child’s Play, the organization sponsoring this event, is a charity group of over 100,00o gamers who, since 2003, have provided over 5 million dollars in donations of games, toys, books, and money to sick children in children’s hospitals throughout North America and the world.

Gamers interested in the tournament should visit the charity site. Sounds like a lot of a fun and it’s for a good cause. It’s a win-win situation for everyone involved!

The feature “Decoding Gaming” looks deeper into the relationship between video games and society.

Last fall saw the launch of the first U.S. public school curriculum based entirely on video games and the learning inspired by it. The sixth grade Quest to Learn class plays knowledge-based games such as Little Big Planet and Civilization in order to feel more engaged in their learning and to actually enjoy it!

Could video games be the future of education in America? I asked this and other questions to Michelle Lincoln, a Rowan Elementary-Education graduate.

With newer generations being more exposed to a faster lifestyle, do you think the education system will suffer because of it? 

No, I don’t think the education system will suffer due to the fact that this generation is more accustomed to a faster lifestyle. Throughout every generation, the education system has had to adapt and make significant changes to match students’ needs. I think that the education system may actually benefit from this fast-paced lifestyle because technology is the basis of society today and in order for students to survive in the real world, they are going to need to have a lot of technological experience. 

At some point in the future do you think video games could have a major place in education? If so, do you think this could occur sooner than later? 

Because so many students today need that hands-on aspect when learning, I think video games may eventually play a major role in education. There are so many educational video games already for preschool and kindergarten aged children that are being highly praised that I think video games may be adopted for older students as well. Because of the advances in technology, many students need to learn hands-on and become actively involved in lessons to understand. I think this change may happen sooner rather than later, especially with the US trying to up national test scores. 

With new technology being used in video games—namely the motion controlling, would video games provide an easier way for students to gain hands on experience? 

I really think it will, and I think it will keep students actively involved in the learning process. Too often, students are being lectured at for 6 hours a day, and they think school is boring and a waste of time. If they could incorporate hands-on educational video games into daily lessons, I think students will all want to be involved. I think this would also help younger students with fine motor skills as well. 

Michelle Lincoln

Do you think video games in the classroom would be universally accepted by all types of students? Parents? 

I definitely think students will embrace the change and maybe some parents; however, I think many parents may not realize how beneficial educational video games can be. I think that it is going to take some time for it to be universally accepted by parents. 

Do you think newer generations are more accustomed to gravitate towards the short term goals as opposed to long term goals? If so, do you think video games could help solve that problem with immediate feedback after a “level?” 

I think newer generations are more accustomed to gravitate toward short term goals rather than the long term. Children/Adolescents today are so used to the fast-pace of technology. They don’t want to wait for anything, and I think video games will accommodate this need for fast-paced feedback. If these video games offer immediate feedback, the students are going to know right away what they are strong in and what areas they may need a little extra help in…as opposed to waiting for their teacher to mark a paper in a week to two week span. Offering these students immediate feedback will definitely be a positive aspect of the whole educational video game. 

As a teacher, would you be willing to incorporate video games into your lesson plan and would others be willing to do it as well? 

I would definitely incorporate video games into my lesson plans if given the proper technology. I think a lot of the newer teachers will be all for this change in the education system because it gives them something different to bring into their classroom and spark interest. I am not really too sure about veteran teachers because many of them believe in the whole listen and lecture learning atmosphere.

Nintendo is readying the release of the Nintendo DSi XL, an updated version of the company’s popular handheld system but they’re are already dropping hints on their next update, the Nintendo 3DS.

According to Nintendo, the 3DS will feature 3D graphics without the glasses usually required to experience 3D.

Nintendo’s aiming for a 2011 release. More details will be available at this years E3.

A Counter-Strike gamer who was accused of using a “wallhack” in a Chinese net café was violently stabbed in the brain by an upset gamer.

The victim survived the attack and the knife was removed from the head but he is still being observed because the blade was rusty, possibly leaving behind pieces in the brain.

The blade missed major arteries and managed to not affect motor skills. The chances of survival were one in ten thousand according to the physician who worked on the gamer.

This particular café was popular because it didn’t require ID.