All that’s missing is a screaming Kiefer Sutherland…
At around 24 hours after the initial PlayStation 3 bug put Sony gamers worldwide into a dizzying panic, the corrupted systems seem to have cured themselves.
Sony released a statement shortly after the issue had been resolved but it did not provide much information. Rumors were confirmed however that the error was caused by the internal clock recognizing the year 2010 as a leap year.
Corrupted Trophies seem to be fine… that is, if they were synched prior to the lockdown. If not, there have been a few tricks discovered on how to recover them.

This is exactly what I wanted to do to my PS2 after seeing the error message for my newly bought ICO.
This raises questions on just how solid product testing is over at Sony. The PlayStation 3 is continuing the trend of poorly built systems apparently. It was always common knowledge that Sony never had the most well-built systems ever since the frustration that was the PlayStation 2’s disc read error but for how much these people payed for this “super” system, something serious like this should not be happening.
Kinda sucks for owners of the first-gen PS3’s. The way I see it, when you buy pretty much any new technology the day it comes out, you’re making yourself susceptible to these issues. With how advanced consoles are getting to be, there’s bound to be issues with them at some point. That said, this one is a really BIG issue, one that shouldn’t of happened, or could have been prevented.
[…] top of the odd PS3 meltdown, we get this strange report last night about security showing up at Infinity Ward Offices, the […]